+2 Strength Bonus -30 Maximum Hitpoints +20% chance to apply Poison when hitting with an attackġ0 Warlock Ring 500 Burning Essence 50,000,000ġ0 Guardian Ring 500 Stinging Essence 50,000,000 +100% GP From Agility -5% Chance to Double Items in Thievingġ0 Deadeye Ring 500 Poison Essence 50,000,000 5% Chance To Double Loot in Combat +100% GP From Thieving +10% Chance to Double Items Globally +100% GP From Monsters +100% GP from Firemaking. +1 Unholy Mark stacks applied when hitting with an attack Allow Unholy Prayer Useġ Signet Ring Half (a) 1 Signet Ring Half (b) 1,000,000 +15% to apply Cleanse to self for 2 turns (Immune to all debuffs and damage over time effects) +10% Summoning Familiar damage added as extra damage to Barrier +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar +3 Hidden Attack Level +3 Hidden Strength Level +3 Hidden Defence Level +3 Hidden Ranged Level +3 Hidden Magic Level +2 Holy Dust obtained from Blessed Offering Alt. +15% Chance To Double Loot in Combat +3% chance to receive no Combat drops from Monsters or Dungeons +8% Summoning Skill XP -0.2s Summoning Interval +5% Chance to preserve Summoning Charges On use, you summon a phantom that gives you +15% of Maximum Hit added to Minimum Hit that stacks up to 3 times. Special Attack: 20% chance for Phantom Summon: You perform a normal attack. +10% Lifesteal if target is Cursed +20% chance to avoid Curses +1% Max Hit for each 1% of Damage Reduction Damage Reduction is halved (Floored) +0.25% Max Hit for each 1% of Damage Reduction the Enemy has +4% Damage Reduction when fighting a Melee Enemy +8% Damage Reduction when using a Magic 2-Handed Weapon ![]() +4% Damage Reduction when fighting a Magic Enemy This is doubled if a 2-Handed Weapon is currently equipped This is doubled if a 2-Handed Weapon is currently equipped +1 Flat Ranged Accuracy Bonus per 0.1s Attack Interval. ![]() +1 Flat Ranged Strength Bonus per 0.1s Attack Interval. +4% Damage Reduction when fighting a Ranged Enemy This is doubled if a 2-Handed Weapon is currently equipped +1 Flat Melee Accuracy Bonus per 0.1s Attack Interval. +1 Flat Melee Strength Bonus per 0.1s Attack Interval. +2% chance to receive an Ash drop while Woodcutting On a hit has a 10% chance to apply stun for 1 turn. Special Attack: 100% chance for Spirit Power: (MAGIC ONLY) Perform an attack dealing your normal damage plus an additional 150 damage. Gain -0.15s Attack Interval,-10% Global Accuracy and -2% Maximum Hit each time you succesfully hit, stacking up to 5 times. Special Attack: 100% chance for Barrage: (RANGED ONLY) Perform an attack dealing 100% of your normal damage. Special Attack: 100% chance for Blade Echoes: (MELEE ONLY) Perform 3 attacks that deal 100% of your normal damage on the 1st attack,20% of your normal damage on the 2nd attack and 20% of your normal damage on the 3rd attack. +15% chance to stun when hitting with a Melee attack (once per turn) -10% Global Evasion ![]() +20% chance to inflict a bleed that does 100% of the attack's damage to attackers when hit +10% Attack Interval +20% chance to apply Burn, Frostburn or Freeze when hitting with a Magic attack (once per turn) -10% Magic Accuracy Bonus 30 Maximum Hitpoints +20% chance to apply Poison when hitting with an attack +7% Chance to Double Items Globally -3% Chance to Preserve Resources in Skills +10% Flat Slayer Area Effect Negation +10% Slayer Skill XP +10% Slayer Coins +5% Auto Eat Threshold -25% Auto Eat Efficiency Special Attack: 15% chance for Sandstorm: (MELEE ONLY) An unavoidable attack that deals 1%-15% of your current hitpoints as damage 10 times over 3.6s. Magic Skill XP +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Prayer Skill XP +100% GP From Thieving -5% Chance to Double Items in Thievingġ% chance to receive +69 Coal when completing a dungeon 5% Chance To Double Loot in Combat +100% GP From Agility +10% Chance to Double Items Globally +100% GP From Monsters +100% GP from Firemaking. Something else drops instead of Gold Topaz Ring +15% GP From Monsters
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